A320 FMGS B58
A320 FMGS B58
Hello,
here is the latest version:
https://www.jeehell.org/A320FMGS_B58.2.1.exe
If you update from 57 or before, PLEASE:
This new version reworked many things internally in terms of aerodynamics and engines.
You should delete the old c:\A320FMGS\aircraft content (except for the engine sounds) before installing the new version.
It will install a SINGLE NEW vehicle (FMGS A320) in P3D, which should be use, no matter if you later fly with IAE or CFM.
When changing from CFM to IAE or vice versa, you only need to change the settings in the FBW window, you must NOT change the vehicle in P3D.
This is an important update, and a first step towards multi simulator support.
The release log:
58.2.1:
-Fixed nose wheel steering issues (rudder and tiller orders being reversed, too strong rudder effect on tiller)
58.2.0:
-Reworked landing gear systems (LGCIUs, braking & steering logic)
-Added some analog axis in FMGS Config (LDG ELEV, CAB/CRG temperatures, LDG GVTY handle)
-Fixed sidestick priority latching logic
-Fixed IR OFF LED not working with new style ADIRS
-Added Xwind fix for P3D V5.4
-Fixed CPflight TCP hardware issues with devices other than FCU
-Fixed FDS bugs & optimisations in V2 module
-Fixed hardware Connect hidden window
-EHID: added WXR panel
58.0.4:
-Improved oil pressure computation
-On OVHD panel, GENx FAULT now appears when only on BAT
-Reworked some landing gear system interactions (LGCIUs)
-FBW in networked mode: fixed potential oscillations. You need to create the following empty textfile C:\A320FMGS\FMGS Server\rudderFilter.txt on the PC where you have FMGS Server/FBW running
-Fixed some FDS interface issues
-Fixed some route drawing/following issues (VI INTCP legs and tight turns at high speed when next point is too close)
58.0.2:
-Fixed potential engine sound bug
-Fixed external Effects path at installation
-Added weight in LBS option
-Enhanced graphics of ND rose/arc distance rings
-Fixed CPT QNH always returning to default mb/inhg every now and then
-Fixed many issues with FDS boards, added more of their full modules
-Fixed potential nose wheel steering bug
-Fixed some HYD bug at engine start
-Enhanced IAE FF schedule during startup sequence
-Fixed SIOC Creator FO MCDU device index not saved, RAM AIR with latch option, WXR gain typo in sioc code
-Fixed THR LVR bug in FMGS_Config
58.0.0:
-Fully reworked engines and variants. All engine computations are done outside P3D (N1, N2, EGT, FF, oil press & temps, etc...).
There is now a single vehicle in P3D which should be selected (A320), do not use the old ones (A320-214 nor A320-233).
-Fixed FDS ethernet & USB interfaces bugs
-Fixed some VNAV and LNAV computations (including ND route drawing, VDEV computation and tracking, lateral route tracking on some legs)
-Fixed APU not starting in case of EMER ELEC configuration
-Fixed PTU fault after engine start
-Added HomeCockpits.fr interface
-Fixed bugs in CPflight TCP FCU interface
here is the latest version:
https://www.jeehell.org/A320FMGS_B58.2.1.exe
If you update from 57 or before, PLEASE:
This new version reworked many things internally in terms of aerodynamics and engines.
You should delete the old c:\A320FMGS\aircraft content (except for the engine sounds) before installing the new version.
It will install a SINGLE NEW vehicle (FMGS A320) in P3D, which should be use, no matter if you later fly with IAE or CFM.
When changing from CFM to IAE or vice versa, you only need to change the settings in the FBW window, you must NOT change the vehicle in P3D.
This is an important update, and a first step towards multi simulator support.
The release log:
58.2.1:
-Fixed nose wheel steering issues (rudder and tiller orders being reversed, too strong rudder effect on tiller)
58.2.0:
-Reworked landing gear systems (LGCIUs, braking & steering logic)
-Added some analog axis in FMGS Config (LDG ELEV, CAB/CRG temperatures, LDG GVTY handle)
-Fixed sidestick priority latching logic
-Fixed IR OFF LED not working with new style ADIRS
-Added Xwind fix for P3D V5.4
-Fixed CPflight TCP hardware issues with devices other than FCU
-Fixed FDS bugs & optimisations in V2 module
-Fixed hardware Connect hidden window
-EHID: added WXR panel
58.0.4:
-Improved oil pressure computation
-On OVHD panel, GENx FAULT now appears when only on BAT
-Reworked some landing gear system interactions (LGCIUs)
-FBW in networked mode: fixed potential oscillations. You need to create the following empty textfile C:\A320FMGS\FMGS Server\rudderFilter.txt on the PC where you have FMGS Server/FBW running
-Fixed some FDS interface issues
-Fixed some route drawing/following issues (VI INTCP legs and tight turns at high speed when next point is too close)
58.0.2:
-Fixed potential engine sound bug
-Fixed external Effects path at installation
-Added weight in LBS option
-Enhanced graphics of ND rose/arc distance rings
-Fixed CPT QNH always returning to default mb/inhg every now and then
-Fixed many issues with FDS boards, added more of their full modules
-Fixed potential nose wheel steering bug
-Fixed some HYD bug at engine start
-Enhanced IAE FF schedule during startup sequence
-Fixed SIOC Creator FO MCDU device index not saved, RAM AIR with latch option, WXR gain typo in sioc code
-Fixed THR LVR bug in FMGS_Config
58.0.0:
-Fully reworked engines and variants. All engine computations are done outside P3D (N1, N2, EGT, FF, oil press & temps, etc...).
There is now a single vehicle in P3D which should be selected (A320), do not use the old ones (A320-214 nor A320-233).
-Fixed FDS ethernet & USB interfaces bugs
-Fixed some VNAV and LNAV computations (including ND route drawing, VDEV computation and tracking, lateral route tracking on some legs)
-Fixed APU not starting in case of EMER ELEC configuration
-Fixed PTU fault after engine start
-Added HomeCockpits.fr interface
-Fixed bugs in CPflight TCP FCU interface
Regards,
Jean Luc
Jean Luc
Re: A320 FMGS B58
Hello JL!
Many thanks for the great job.
You said we shoult delete the aircraft-directory?
But where are the textures of the aicraft inside?
best regards
peter
Many thanks for the great job.
You said we shoult delete the aircraft-directory?
But where are the textures of the aicraft inside?
best regards
peter
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D-AIPB
D-AIPB
Re: A320 FMGS B58
if you use addon liveries etc you shold keep those of course, but you should at least remove the aircraf.CFG and AIR FILE from the previous installations so that P3D only sees the new one.
Regards,
Jean Luc
Jean Luc
Re: A320 FMGS B58
Hi JL,
the download link is not working!
Regards Pete
the download link is not working!
Regards Pete
regards from ETHL
Pete Fuss
P3D 5.4 ,Ryzen 7 5800X 3.80 GHz with 32 GB ,RTX3080 TI 12GB, MIxed Homecockpit + JH FMGS V B69.10.1, AS/ASCA, RdShade +Tex, CorteManager + ExtPWR from CaptPERO, a lot of add-on sceneries a round europe and the world
Pete Fuss
P3D 5.4 ,Ryzen 7 5800X 3.80 GHz with 32 GB ,RTX3080 TI 12GB, MIxed Homecockpit + JH FMGS V B69.10.1, AS/ASCA, RdShade +Tex, CorteManager + ExtPWR from CaptPERO, a lot of add-on sceneries a round europe and the world
Re: A320 FMGS B58
Thanks a lot
regards
regards
regards from ETHL
Pete Fuss
P3D 5.4 ,Ryzen 7 5800X 3.80 GHz with 32 GB ,RTX3080 TI 12GB, MIxed Homecockpit + JH FMGS V B69.10.1, AS/ASCA, RdShade +Tex, CorteManager + ExtPWR from CaptPERO, a lot of add-on sceneries a round europe and the world
Pete Fuss
P3D 5.4 ,Ryzen 7 5800X 3.80 GHz with 32 GB ,RTX3080 TI 12GB, MIxed Homecockpit + JH FMGS V B69.10.1, AS/ASCA, RdShade +Tex, CorteManager + ExtPWR from CaptPERO, a lot of add-on sceneries a round europe and the world
Re: A320 FMGS B58
Hallo JL,
thanks a lot for your work!
I recently implemented CPFlight ECAM panel, it works but just generate errors. When you think it will be "incorporated" in the FMGS A320?
thanks a lot for your work!
I recently implemented CPFlight ECAM panel, it works but just generate errors. When you think it will be "incorporated" in the FMGS A320?
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- Joined: Thu Nov 03, 2022 4:50 pm
Re: A320 FMGS B58
Good afternoon, I noticed that after the last update when I cross the headboard to land the nose weighs a lot and I have to keep operating with a certain force, has anyone reappraised this?
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- Posts: 29
- Joined: Thu Nov 03, 2022 4:50 pm
Re: A320 FMGS B58
in fact, the nose drops after crossing the threshold for landing
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- Posts: 29
- Joined: Thu Nov 03, 2022 4:50 pm
Re: A320 FMGS B58
as it didn't happen in the other versions I found it strange, but if it's ok then thank you very much for the answer
Re: A320 FMGS B58
Hello Jean Luc,
I know , there will be many reasons for you to cover your future project in secret state.
But may I ask you if you can give us a little forecast what we can expect from you and most interesting -when is it scheduled .
would be great to hear something from you about next steps....
And if you need help don't hesitate to ask in you're own forum
Greetings Andy
I know , there will be many reasons for you to cover your future project in secret state.
But may I ask you if you can give us a little forecast what we can expect from you and most interesting -when is it scheduled .
would be great to hear something from you about next steps....
And if you need help don't hesitate to ask in you're own forum
Greetings Andy